
Seraph Guardian, Seraph Vendor, DLC 3 (Hunter's Lodge), Dexiduous the Invincible, Omnd-Omnd-Ohkįires slow flares in an arc, enhanced fire rate. Shots explode after reaching a certain distance.įires slow moving projectiles in vertical spread, projectiles create more projectiles that meet after a short distance. Seraph Vendor, DLC 3 (Hunter's Lodge), Dexiduous the Invincible, Omnd-Omnd-OhkĬorrosive, reduced projectile damage, high elemental chance and DoT, small gyrojet-like explosion and arcing projectile. +580% critical hit damage, -50% base damage. Seraph Guardian, DLC 3, Dexiduous the Invincible, Omnd-Omnd-Ohk

Temporary bonus damage and health regeneration after second wind. High capacity absorb shield, high absorb chance. Roid shield with high recharge rate and low recharge delay. Increases Melee Damage and Override skill cooldown rate.ĭecreased blast radius, high damage transfusion grenade. Further increased Shield capacity and lowered movement speed for every Hoplite equipped in the party.Ĭhild grenades are released from the initial grenade in arcs, which release more children grenades upon detonation. Releases impact grenades and bullet showers on detonation, similar to Bouncing Bonny. Seraph Vendor, DLC 2 (Badass Crater of Badassitude) High damage and always Incendiary, slow projectiles.īlade attachment, shoots 3 projectiles for 1 ammo, low accuracy and slow projectile speed.ĭropped boosters increase Rocket and Grenade ammo count by 1.

Reloading triggers two child grenades after initial explosion.

Low accuracy, even when using the scope.Ĭorrosive Splatgun. Low capacity, high elemental damage resistance, health and regeneration bonus. Two-round burst of slow-moving explosive beams. Seraph Guardian, DLC 1, Master Gee, Hyperius the Invincible High damage and fire rate, slow projectiles. Seraph Vendor, DLC 1 (Oasis), Hyperius the Invincible Items which are listed as dropping from a specific boss below are also available from the appropriate Seraph Vendor in Normal Mode and True Vault Hunter Mode. As reference, each Seraph guardian drops on average 10 crystals per kill.
TINYKEEP CRYSTALS MODS
Seraph weapons, shields and grenade mods cost 120 Seraph crystals each. This is the only means of acquiring Seraph crystals in Normal Mode or True Vault Hunter mode. Three Seraph crystals are obtained if the wheels show three twenty-sided dice and the player rolls an 18 or 19.

